What an exciting Super Bowl! Way to go Colts! Of course we had a small Super Bowl shindig...and of course no one was allowed in unless they wore blue and white! I even bought Colts shirts for all those in attendance (just in case)... Congrats Peyton! Below is a picture of me (after they won - hence the big smile) and Tiffany. Thank you LIsa for the great Colts Balloon!
and a close up of Tiffany and her Colts hat (yes...a Colts hat!)
A good time was certainly had by all...(although I'm guessing Tiffany would have preferred to go without the hat!) thanks so much for all the fun emails!
Ok...back to business...
An AutoCAD Hip Tip on Creating Blocks with Multiple Insertion Points:
Unfortunately for us, blocks by their very nature have only one insertion point. Depending on where you are placing a block, it would often be very advantageous if we could have more than one insertion point for a block. I even know plenty of users who create multiple block definitions of the same block - just with different insertion points! Such a drag! You can easily create a block definition with multiple insertion points in the dynamic block editor. Even if you have no desire to add any other dynamic block properties to a block - give this simple trick a try! Come on...be brave!
If you've already created your block - double click on it to go into the block editor (BEDIT command). You can also select the block and select Block Editor from the shortcut menu.
You'll need to add some custom grips. I found the easiest way of doing this was with the Point Parameter. Simply select it from the palette as seen below, and select the place on your block you want to use as an extra insertion point. Repeat this process as many times as needed.
At this point in time you'll see the evil exclamation marks staring at you...just ignore those (or at least try). These indicate that you have assigned no action to them - but the world will still continue to rotate on its access without an action.
Highlight just the grips you've inserted (not the entire parameter...just the grips) and go to the Properties command. Under the Misc. section you will see an option for Cycling - make sure that is ON (It probably is).
Now save your block and exit. Check it out! As you are inserting your block press and release the Ctrl key and you'll find that the insertion point jumps from one custom grip to the next! (Don't hold down the Ctrl key or you'll get a headache). It's that simple!
Have a great week!